Three times the damage of the Light Autocannon?A brand new edition of Traveller is now available - based on the original but tweaked, finessed and updated through a massive months-long beta playtest by you, the players!Įvery Traveller book is now printed in full colour and all core rulebooks and supplements are gorgeous hardbacks, fully updating this beloved game for the 21st Century. Is the 1D damage rating for the Light Autocannon a typo? A normal assault rifle or ACR inflicts 3D damage from a much smaller calibre round in contemporary terms effectively a 5. I initially wondered if ground vehicles had a 'damage scale multiplier' in the same way that spacecraft do Core Rulebook 2 p33but it seems not so after re-checking the rules.
Vehicle weapon stats, specifically Light Autocannon, seem Core Rulebook 1 p gives the damage rating of the Light Autocannon a vehicle mounted weapon of mm calibre as 1D. I don't see that as being impossible of course, but do we know if that's the actual intention? A follow on question would be if skills are meant to be restricted to the current career, whether they are rolled as normal or chosen, but that's only relevant if such a restriction was intended. For each connection you make, you may gain any skill, but cannot bring a skill above Level 3 using this rule nor may you take the Jack-of-all-Trades skill.
You may gain a maximum of two free skills from the connections rule, and each connection must be with a different Traveller. of Core Rulebook 1 discusses "The Connection Rule" the specifics of gaining skills are in the third paragraph: "If an event can be linked between two Travellers in this way, then you both get one extra skill of your choice. Which is meant to be correct? This is not the same issue that's dealt with on the errata document on Google, where it refers to page Gaining skills from Connections. In the second excerpt " each " doesn't indicate any such differentiation. In the first excerpt " otherwise " suggests one option or the other for the first term. In each term you spend in a career, pick one of these tables and roll 1D to see which skill you increase. Problem: There is a contradiction in the character generation chapter of Core Rulebook 1.įlowchart on page 10 states: "If this is first term of Career, go through Basic Training, Otherwisechoose a skill table and roll" While stated on page 16 Skills and Training, para 1 "Each career has four or five types of skill table associated with it - Personal Development, Service Skills, Specialist Skills divided into three sub-tables corresponding to assignmentsOfficer Skills and Advanced Education. The first is a contradiction of statements, the second two are a bit more Thoughts and comments appreciated! During a character's first career term, do they get a skill roll on the career's tables as well as the level-0 skills from basic training? Assuming first career, not a re-enlistment changing careers.
Page numbers referred to match those in the the PDF and hardcopy. Unsurprisingly, character generation was the first thing I read through in depth as I did a dummy run of rolling up a character.
Board index Mongoose Roleplaying Games Traveller.